We got an overview of the postproduction pipelines of digital video projects and their typical workflows. In addition to classic production methods, this time we focused on 360-degree videos and interactive VR projects. The aim of the seminar was to learn the typical post-production workflows and to produce own 360-degree works. This could be a surround video, an interactive VR project or a mixture of both. The engagement with generative design practices was highly desired.
An introduction to UNITY3D was given in accompanying workshops.